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January 23, 2012
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Navigator Raan Jaani by dForrest Navigator Raan Jaani by dForrest
Raan Jaani of the Navis Nobilte house Mahdavi.

Mahdavi navigators are from a unique strain that is only manifests in females and always with the same mutations:

Blue to grey skin, a pair of extra arms and materium blindedness (they can only see the world as it is reflected by warp energy similar to a bat's sonar. thus they typically are acompanied at all times by a retinue of sanctioned psyker slaves who are blinded out of respect to the navigator's station.)

Among other eccentricities Madhavi navigators wear only head-coverings out of consideration to their ship-mates, in an attempt to emphasize the danger of their third eye.

One other item of note, it is a sacrilege for House Mahdavi navigator's to touch the ground. While this bit of legalism is widely interpreted it at the very least means from birth Mahdavi girls never touch the bare flesh of their heels against solid ground. While in some cases this means the Navigator is never without a human palanquin less dogmatic interpretation by some navigators means they merely put on full attire when planet side including especially thick soled boots.

And for any of you that like that kind of thing the first draft is here...

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:icon40kwarlord:
40kwarlord Mar 25, 2014  Professional General Artist
F-Four arms? She's got four arms?
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:icondforrest:
dForrest Mar 25, 2014  Hobbyist Traditional Artist
And blue skin.

All Naviis Nobilite houses have their mutations. I'm sure hers has a higher level of scrutiny from the Inquisition. But when you control the flow of trade people will whisper rather than shout the word heresy.
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:icon40kwarlord:
40kwarlord Mar 25, 2014  Professional General Artist
I see.
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:iconevilhippo:
Magnificent work!
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:icondforrest:
dForrest Mar 15, 2014  Hobbyist Traditional Artist
Thanks!
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:iconlordsia:
Lovely concept - Navigators are always fascinating, as are Psykers and Abhumans. In particular, I enjoy exploring that ever shifting line between "acceptable" and "unacceptable" - how much mutation is "too much"? Why should more physically obvious traits be accepted whereas minor quirks are shunned and even lynched?
Hm, need more data... Busy with new ship design method. If successful, will implement on all currently manufactured designs.
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:icondukeleto:
dukeleto Feb 20, 2012  Hobbyist Digital Artist
maybe a better concept for a Slaaneshi witch?
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:icondukeleto:
dukeleto Feb 20, 2012  Hobbyist Digital Artist
very cool concept, tho I doubt even Navis Nobilite would get away with this one!
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:icondforrest:
dForrest Feb 20, 2012  Hobbyist Traditional Artist
Extra limbs and odd skin colour are already random mutations for the Naviis Nobilite in FFG's Rogue Trader. The only liberty I took was the materium blindedness. So in so much as playing the RT game it's within the tolerances of begrudged tolerance.
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:icondukeleto:
dukeleto Feb 20, 2012  Hobbyist Digital Artist
really?? I need to read more of the Dark Heresy sourcebooks (or more carefully!) they've strayed somewhat from established 40K canon, then :-p
I haven't played the game yet, used to enjoy Inquisitor, despite it's frightfully clunky rules. Really need to find some people to play it.
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